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- On 21-Oct-97, Garfield Benjamin scribbled:
- >> ...Bad workmen always blame their tools ya know :รพ
-
- >Yes, tis often said that only a poor workman blames his tools, but in
- >practice you must admit that the tools make a BIG difference...
-
- What I was getting at was Giark was blaming the guys for not getting
- their levels in on time. I said it could be a communication problem on
- his part. In other words, he's the bad workman blaming his tools for
- doing a bad job.
-
- If Giark want's to be God, he has to act like one :)
-
- Calling peeps `silly bastards' won't get him far. It may just be in
- fun (and so is this email before God starts flaming me), but why
- bother shouting if nobody is listening?
-
- Here's a poser for you....
-
- What if Giark doesn't get all the levels sent to him by the deadline?
- Does that mean the game will be scrapped and all the hard work by the
- others is wasted? Has anyone thought of this...?
-
- How many levels will actually be plaayable enough to include in the
- final game? I just hope the guys working on the game know what they're
- letting themselves in for.
-
- >From what I gather, the game sounds good and so far everyone who is
- working on it seems to be doing well, but then again, what do I know?
- I've never seen anything from it!
-
- I'd love to and give my comments and suggestions. It's all very well
- the coders saying their level is the best coded jobby, but is it?
-
- Could Giark maybe give us a listing of what is kewl and more details
- on the game. I'd really like to know more about it. I came onto the
- list too late ya see :(
-
- So c'mon Giark, please update us all on the progress.
-
- I know that a certain person was doing some gfx for the game, but
- heard nothing more about his work from Giark, so gave up!!! See,
- communication problems once again :(
-
- cya
-
- --
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